手动埋点(点击与曝光)
模板定义
index.databinding中新增track域,用来设定节点的埋点(点击和曝光)信息,例如:
{
"track": {
"nodeId": "$nodeId"
}
}
客户端实现
Android
处理手动埋点(点击与曝光):
......
templateData.trackListener = object : GXTemplateEngine.GXITrackListener {
override fun onManualClickTrackEvent(gxTrack: GXTemplateEngine.GXTrack) {
// 手动处理点击事件
Log.d(TAG, "onManualClickTrackEvent() called with: gxTrack = $gxTrack")
}
override fun onManualExposureTrackEvent(gxTrack: GXTemplateEngine.GXTrack) {
// 手动处理曝光事件
Log.d(TAG, "onManualExposureTrackEvent() called with: gxTrack = $gxTrack")
}
}
......
通知视图可见与不可见,告知SDK进行曝光回调:
// 通知视图可见
GXTemplateEngine.instance.onAppear(view)
// 通知视图不可见
GXTemplateEngine.instance.onDisappear(view)
iOS
处理手动埋点(点击与曝光):
......
// XXX类实现GXTrackProtocal
- (void)gx_onManualClickTrackEvent:(GXTrack *)track {
//点击埋点
}
- (void)gx_onManualExposureTrackEvent:(GXTrack *)track {
//曝光埋点
}
//trackListener
templateData.trackListener = XXX
......
通知视图可见与不可见,告知SDK进行曝光回调:
//获取生成的GaiaX视图
UIView <GXRootViewProtocal> *rootView = XXX
// 通知视图可见
[rootView onAppear];
// 通知视图不可见
[rootView onDisappear];